Copyright © 2011-2026, Paul Scrivens-Smith

Copyright © 2011-2026, Paul Scrivens-Smith

All rights reserved. This work may not be reproduced, in whole or in part, without the prior written permission of the creator.

Sunday, 30 March 2014

Scratch built Spanish Civil War building

A few weeks ago I emailed Grand Manner about the possibility of picking up some Spanish buildings at Salute. Well, last Saturday they had not responded so I set to with some foam-core, coffee stirrers, bass-wood and Wills pantiles.

I knocked this one up pretty quickly, starting with a base of 8" sq hardboard I built the structure up from foamcore textured with pumice gel, the wall posts are 1/4" basswood and the gates and doors are made from coffee stirrers.

The whitewashed brickwork and render was given a basecoat of Dulux Dutch Gold 3 and highlighted up with Reeves 'Sand'. The doors and gates were painted Vallejo Pale Sand and highlighted up with Vallejo Ivory. The roof was sprayed Leather Brown and highlighted up with Saddle Brown and Dark Sand.

Some graffiti was daubed on and the basing done.

There are a few things I am not happy with, I think that I made the windows are too big and like a doofus forgot to put a chimney on it!

 Here are a few more images taken from each fascia.




Wednesday, 26 March 2014

Cannon in Retford 30/03/2014


On Sunday James and I will be dragging ourselves out of our respective beds at what seems like a really early time - the clocks go forwards - and putting on our Battle of Gallabat game at the Cannon Show in Retford.

The battle saw one of the first British pushes against the Italians in the East Africa Campaign and took place on the 6th November 1940. Featuring Slims 10th Indian Infantry Brigade supported by a mixed squadron of 12 light and medium tanks, artillery and the RAF against a fort held by mainly Italian native troops.

This battle was a prelude to the Battle of Keren that took place two months later and that we will be fighting in a couple of weeks at Salute.

If you are at the show this weekend, pop over and say hello.

No doubt I'll take loads of photos and update the blog for those of you who cannot make it.




Ha Ha - just noticed terrible spelling mistake in the title :)

Sunday, 23 March 2014

The militia gets a Jefe, Commisar, more Milicianos and some supports


It's been a productive week on the Republican Militia front. This week I have completed my Jefe and Commisar / Army Officer Advisior.

Unfortunately, with the angle of the photo his nonchalantly smoked cigarillo looks like he is sticking his tongue out!


I plan to use the troops as a contingent from UGT - Unión General de Trabajadores - so have painted up a Miliciana holding a UGT banner, unfortunately my G went a bit wobbly, it will do for now but I may redo this at a later date.

With all the other figures I purchased there was also another banner bearer with a much smaller banner, so I did this one as P.O.U.M. - Partido Obrero de Unificación Marxista - for the eventuality of me fielding them as something different for a change.


Ploughing on through the figures, I did another five Milicianos.


And five Miliciana including a light machine-gun team

Finally a pair of Republican army 5cm mortars for some much needed fire support.

All the figures are 28mm from the Empress Miniatures range.

Here are a few more shots from different angles.














Friday, 21 March 2014

Tom Mann Centuria tackles the Regulares


The Regulares have certainly been getting a lot of action lately. This evening, they got to fight against James using his Tom Mann Centuria from the 5th Regiment ‘Steel Companies’ list, choosing the Regular option with four Command dice.

We set up a table of fairly open terrain, with a small village on one side and a large woodland on the other. Rolling for the scenario we would be plating 'The Probe'. As James was not using his normal militia force with 'No Pasaran!' we rolled off for who would be attacker and defender, for the first time ever, I would be the defender, we were going to be thin on the ground!

I then rolled my Force Morale and threw for a paltry 8 although James was not much better on a 9.

Picking his supports James had Army Officer (2), Bilbao Armoured Car (2), LMG (2), Asaltos Section (4).

We then played out the patrol phase with James starting with four free moves and making a dash for the woodland on my left. The patrol phases ended up as per the image on the right, my Jump Off points were in red, the Republicans in blue, the Bilbao would enter where the green arrow is. As you can see from the image, I would have to use my two sections to both block the troops moving through the wood and try to stop the Bilbo just doing a dash down the road!

James rolled a 5 for mission supports, picking a Tripod-mounted Machine-gun (4) and an Adjutant (1), mindful of the risk of the Bilbao dash I picked two lots of tank hunters, one for each section.

As expected James deployed an International Brigade section to move through the wood and then deployed his MMG in the centre to cover that position. In my initial phases, I deployed one section in the wood and one section on the outskirts of the village. After my initial dash to cover the exits from the wood James tentatively moved towards me backing up the International Brigade in the woods with a section of Assault Guards.

On my right my LMG team started engaging the Republican MMG to good effect, in preparation for the 'Bilbao dash' my Tank Hunters took up positions by the roadside. To reinforce his centre and to stop me redeploying, the second International Brigade section were deployed in the centre. I also deployed the HQ runners in the church bell-tower with orders to keep watch for Republican developments.

Internationals supported by Asaltos advance through the woods.
We started to get to grips, the International Brigade troops in the woods were soon taking casualties from the concentrated fire of the Moroccans, the Asaltos moved through the wavering troops and one team launched a close assault on the team of Regulares containing the sections tank hunters, wiping the Moroccans out but leaving themselves in a bad way, the Sargento leading the Asaltos was wounded in this attack.

The Regulares fared much better in the centre, the Republican MMG was soon broken, taking their Sub-Jefe with them, I played the same dirty trick that was used on me last week and ended the turn meaning the Sub-Jefe was removed from play!

Recovering from his wounds the Asaltos Sargento was soon leading his troops into the fray again, but his path blocked by the wavering International Brigades around him he was soon wounded again. Things were going well for me in the woods.

The Bilbao arrived and started it's dash down the road, my Tank Hunters moved to launch their Petrol Can and Grenade attacks but fell far short of the mark, so the Bilbao accelerated through them. Things went better in the centre, my highly performing LMG team having seen off the MMG but now down to just two men caused great execution among one of the International teams behind a stone wall and they were soon scurrying to the rear, although  return fire from their comrades did for the two Regulares runners observing from the bell tower.

James Force Morale now started to collapse, I was still on six points but he had been reduced to four, meaning only three Command Dice. At this stage I had three consecutive phases with a jaunty double-six then triple-six. Taking advantage of this the LMG team in the wood kept up a brisk fire on the Asaltos and Internationals while the remaining rifle team kept up a bombardment of grenades and very accurate rifle fire. Almost all the Republicans in the woods were now pinned down.

With so few Command Dice and his troops dropping like flies, the Bilbao was now neglected while James went for a do or die  push in the woods.
Aftermath of that final assault

The Asaltos Sergento rallied his remaining troops and charged into the Regulares hoping to open a crack that the Internationals could be pushed through, unfortunately, I had a surplus of Chain of Command Dice, so both shot up the assault with the rifle team, finally felling that Sergento and using a second Chain of Command Dice to move my LMG team into the attack. With the assault wiped out the Republican Force Morale collapsed to 0 and it was game over.

The concentrated attacks in the woods had got within about 6" of my table edge but were not able to make that final push.

I had been really lucky with the results of a lot of my rifle and machine-gun fire but James had made a few mistakes that cost him dear. Firstly he brought the International Brigade on in front of the Assault Guards, really he should have used the Assault Guards as assault troops to open up a gap that the International Brigade could have pushed through. He also again forgot to make his Tear Gas attacks, more shock on my defenders in the wood would have made a lot of difference.

This game is probably not as photogenic as earlier ones as most of the action took place in the heavy woodland on my right flank so we had to keep moving trees out of the way to make way for the figures.

This was probably my most emphatic victory with the Regulares so far and these chaps have not lost a game yet. But the campaign we have been planning starts in a couple of weeks, so I am sure these results will be back to bite me on the bum!







Saturday, 15 March 2014

Milicianos discover the benefits of an early start


I awoke at stupid'o'clock this morning (05:00) so rather than disturb Victoria I went into the studio and picked up these six Milicianos that had been base-coated and washed.

It did not take long to get the highlights done and I was soon splashing on some Pumice Gel and then it was time to be off with Victoria for a session at the Gym.

 When we got back I painted the bases and we went out for a walk and brunch, then got back and finished off the bases.





Desert Rats reinforcements


What with all the Spanish Civil War fun of late I've rather neglected the 1941 East Africa campaign that I have a deadline on. So, this week I finished off another group of Perry Miniatures Desert Rats and a couple of Blitzkreig Matilda II

The infantry did not take a lot of work to be honest, they have been sat on my windowsill complete apart from needing the bases doing.

The Matilda II were both done from scratch, one of these is for James Morris to go with the MK VIB Light Tank that I did for him the other is for my own collection. They are worked up from a mixture of Vallejo Dark Sand and US Tan Earth to just Dark Sand. They were finished off with a Tamiya Weathering Master, Rust on the exhausts, Dark Sand and Light Sand on the bodywork. The headlights are completed with my standard NMM technique.

The photos are a bit shoddy, but if you want to see these in the flesh, pop over and say hello at our upcoming demo games at Cannon on the 30th March, Salue on the 12th April, Partizan on 1st June or Crisis on 1st November, we'll be happy to talk to you.







Friday, 14 March 2014

First outing for the Militia and it went very badly!

Yesterday evening I arranged to give chum Lee his first game of Chain of Command. I thought that this would also be an opportunity to field the UGT Militia I have been painting as I now have enough done to field a force.

Given the massive disparity in ratings, I thought it best that Lee used the Moroccan Regulares and I would use the UGT Militia and as he had not played before we would use play the Patrol scenario.

Given the 16pt disparity in force ratings I chose to add: two LMG (2), El Hombre (1), Adjutant (1), Army Officer (2), Highly Motivated Milicianos (3), BA-6 Armoured Car (4), Light Mortar (2).

We then picked the additional two points of support allowed, I went for two lots of Hand Grenades, Lee took an Anti-tank team and an Adjutant.

My Force Morale was a whopping 11, Lee a more modest 9, I was going to need all the help I could get in Patrol as I lose my No Pasaran! rule so cannot choose to defend and cower behind barricades.

After we got over the Patrol Phase and had our Jump Off points laid out, I demonstrated to Lee one of the finer points of the game by Double-sixing on my very first roll of the dice! It was to be for naught though as nothing much happened apart from me deploying a section of Militia with a LMG and going on over-watch.

UGT Militia in the woods
Soon the Regulares were taking the field and things were going badly for me, the section of Infantry I had deployed were soon shot to shiny by a newly appeared Moroccan section and within a couple of phases I was rolling on the 'Section Breaks' chart.

Rather lately, but eventually fortunately, the BA-6 appeared and was able to prop up that flank while I got embroiled in the fight around the village, with one section in a building and another section in the small orchard beside it I faced off against the Regulares across the road on the opposite side of the village. I did have weight of numbers, but being Green was taking it's toll on me. My section in the house was soon pinned so my Jefe ran in to sort them out. Only for that section to be broken too and soon running out the back door with the Jefe in tow! Having mastered the uses of the Chain of Command dice, Lee then ended the turn and my Jefe was routed from the table with that section. I had to use a Chain of Command dice myself to avoid the Senior Leader Routed test!
Regulares fend off the BA-6

On my left the BA-6 armoured car was doing sterling work against the Regulares, accounting for one section and impervious to the efforts of the LMG tea to drive it off. However this was soon to end. The LMG forced a test on the BA-6 and it was compelled to engage them - while the armoured car was distracted, the Regulares Tank Hunters sneaked up and their 'Grenade and Petrol Bomb' attacks soon had the BA-6 crew routed from the table.

My new BA-6
Things were looking shoddy for the Militia, on my right the Regulares in the village first shot up and then charged the Militia in the orchard putting paid to them. Things did not go all Lees way though, his Teniente was wounded, a Sergento dead and two sections were eliminated. I had reduced his Force Morale by this time to four, so he only had five dice I was still looking quite healthy - on six! But, I only had a single Militia section left and soon the net was closing in on them.

In one terrible phase I rolled a double-six double-five, on my immediately subsequent phase I rolled four-fives - "Phooey to Musso!" and all that.

The inevitable eventually happened and they were also broken, I had lost every one of my troops, but still had a Force Morale of four!

I'm pretty certain that Lee enjoyed this and he's looking to finish off his Panzer Grenadiers to take on my Normandy Tommies.

I am not disheartened by this terrible loss and I need to paint a few more Militia as the support choices I took were based on what was painted rather than what I would make first choice. Playing the Militia in the Patrol scenario certainly leaves some questions though, a force that is best suited to sitting behind barricades soon takes a beating if it decides to attack.

All the figures and terrain are from my own collection with the exception of the hedges which are from the wargames club.