This is a blogging race to get my version of events up before
Tom does.
Tonight my Christian Spanish for the Age of El Cid had their first outing. Tom and I are going to
Hot Lead at
Gripping Beast this weekend and I wanted to have at least one game under my belt.
As Tom did not plan to arrive until 7:30 I thought I would lay out the troops and take a few images:
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Here they all are |
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And again |
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Close up with banners flying |
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And from the other side |
Of course Tom arrived much earlier than I expected so it was onto the game. We randomized the scenario and are going to play the Miraculous Shrine. Another dice roll and I am the attacker.
My 1500pt list comprises Infante General and Arminger ASB in a unit of 10 Caballeros Hildagos, a Infante in a unit of 11 Caballeros, a unit of 8 Jinettes, a unit of 21 Peones and 7 Aqueros, a unit of 9 Peones Light Infantry with throwing spears, a unit of 9 Aqueros and a unit of 8 Skirmishers.
I deployed from left to right: Skirmishers, Jinettes, Hildagos, Peones, Aqueros, Peones Light Infantry, Caballeros.
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The Glory of Espana |
Tom was using his 1000pt Almohavid list and had two units of spear one with Sayyd and ASB and one with an Imam, a unit of bows a unit of Berber cavalry and a unit of skirmishers. The spear unit with the general and ASB would be the temple guard.
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Tom deploys his North African scoundrels |
I took the first turn and sounded a general advance towards the Almohavids
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Sound the advance |
Disaster strikes the Berber Cavalry and skirmishers counter my Caballeros, three are shot down, a panic test is failed and they head back towards Castille.
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Run away! |
In the same turn I also lose a couple of Hildagos to stray arrows, it does not bode well, paper armour and all that.
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Some Berber Spear dudes |
My Caballeros rally and face off against the Berber Cavalry who account for another with javelins
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Hold fast lads |
My Peon light troops soon clear away the Berber Javelinmen and the Caballeros charge into those pesky Berber Cavalry.
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Clear those dogs from the woods |
The Berber cavalry elect to feigned flight but are still caught by the Caballeros. In a brilliant display of martial incompetence my Caballeros manage to draw the combat for two rounds in succession and lose the momentum roll off - donkeys
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Eye-ore |
In the center we pepper each other with Javelins and bows.
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I am not moving if you aren't |
The Hildagos clear out the Berber bowmen on the hill then turn around to take the spearmen in the flank.
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That is the archers cleared. |
I charge into the Berber spearmen and they fall back in good order from the charge
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Add caption |
The Imam gets into a challenge with the Infante
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Not a fair fight, I also have a horse, a dead Arab and a bloke with a trumpet on my side. |
In another display of martial incompetence in the Hildagos kill the Imam and four Berber spearmen but take four wounds themselves. What can go wrong on a 3+ save, oh dear, four failed saves lost combat, under 5 models and they are off taking the Infante and Arminger with them.
In the center it's a land grab with both players vying to get as many troops around the shrine as they can. The Berber spear try to push away my Caballeros but fluff the combat.
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This one went better than expected. |
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Rally round the sacred column thing. |
At the end of the game, I had lost about 900pts of troops to Toms 500pts, however I did have more troops within 6" of the shrine than Tom so it made the final score 987 to 1007, a small 20pt win to me.
A top game, and checking
Toms blog I won the race :)