This is a blogging race to get my version of events up before Tom
Tonight my Christian Spanish for the Age of El Cid had their first outing. Tom and I are going to Hot Lead
at Gripping Beast
this weekend and I wanted to have at least one game under my belt.
As Tom did not plan to arrive until 7:30 I thought I would lay out the troops and take a few images:
|Here they all are|
|Close up with banners flying|
|And from the other side|
Of course Tom arrived much earlier than I expected so it was onto the game. We randomized the scenario and are going to play the Miraculous Shrine. Another dice roll and I am the attacker.
My 1500pt list comprises Infante General and Arminger ASB in a unit of 10 Caballeros Hildagos, a Infante in a unit of 11 Caballeros, a unit of 8 Jinettes, a unit of 21 Peones and 7 Aqueros, a unit of 9 Peones Light Infantry with throwing spears, a unit of 9 Aqueros and a unit of 8 Skirmishers.
I deployed from left to right: Skirmishers, Jinettes, Hildagos, Peones, Aqueros, Peones Light Infantry, Caballeros.
|The Glory of Espana|
Tom was using his 1000pt Almohavid list and had two units of spear one with Sayyd and ASB and one with an Imam, a unit of bows a unit of Berber cavalry and a unit of skirmishers. The spear unit with the general and ASB would be the temple guard.
|Tom deploys his North African scoundrels|
I took the first turn and sounded a general advance towards the Almohavids
|Sound the advance|
Disaster strikes the Berber Cavalry and skirmishers counter my Caballeros, three are shot down, a panic test is failed and they head back towards Castille.
In the same turn I also lose a couple of Hildagos to stray arrows, it does not bode well, paper armour and all that.
|Some Berber Spear dudes|
My Caballeros rally and face off against the Berber Cavalry who account for another with javelins
|Hold fast lads|
My Peon light troops soon clear away the Berber Javelinmen and the Caballeros charge into those pesky Berber Cavalry.
|Clear those dogs from the woods |
The Berber cavalry elect to feigned flight but are still caught by the Caballeros. In a brilliant display of martial incompetence my Caballeros manage to draw the combat for two rounds in succession and lose the momentum roll off - donkeys
In the center we pepper each other with Javelins and bows.
|I am not moving if you aren't|
The Hildagos clear out the Berber bowmen on the hill then turn around to take the spearmen in the flank.
|That is the archers cleared.|
I charge into the Berber spearmen and they fall back in good order from the charge
The Imam gets into a challenge with the Infante
|Not a fair fight, I also have a horse, a dead Arab and a bloke with a trumpet on my side. |
In another display of martial incompetence in the Hildagos kill the Imam and four Berber spearmen but take four wounds themselves. What can go wrong on a 3+ save, oh dear, four failed saves lost combat, under 5 models and they are off taking the Infante and Arminger with them.
In the center it's a land grab with both players vying to get as many troops around the shrine as they can. The Berber spear try to push away my Caballeros but fluff the combat.
|This one went better than expected. |
|Rally round the sacred column thing.|
At the end of the game, I had lost about 900pts of troops to Toms 500pts, however I did have more troops within 6" of the shrine than Tom so it made the final score 987 to 1007, a small 20pt win to me.
A top game, and checking Toms blog
I won the race :)