Copyright © 2021, Paul Scrivens-Smith

Copyright © 2021, Paul Scrivens-Smith

All rights reserved. This work may not be reproduced, in whole or in part, without the prior written permission of the creator.

Showing posts with label To The Strongest. Show all posts
Showing posts with label To The Strongest. Show all posts

Saturday, 16 May 2020

Agincourt 1415 for Partizan in the Cloud #Partizaninthecloud


My travel plans to the UK this year have been scuppered and I was sad not to be able to attend the Partizan show. But all is not lost I can participate in Partizan in the Cloud #Partizaninthecloud  

Here is a Youtube video of a game that I set up and played earlier this week for the show.


The two forces used were as follows.

English

Henry V, King of England - Attached General (Senior, Heroic, Great Leader)
Two units of Veteran Later Knights on foot
Two units of Veteran Longbowmen

Edward of Norwich, the 2nd Duke of York  - Attached General (Heroic) 
Two units of Veteran Later Knights on foot
One unit of Veteran Longbowmen

Thomas de Camoys, 1st Baron Camoys - Attached General
Four units of Veteran Longbowmen

Sir Thomas Erpingham - Attached General
Four units of Veteran Longbowmen

French

Jean II Le Maingre, Boucicault, the Marshall of France - Attached General (Heroic) 
Five units of  Later Knights on foot

Charles d'Albret, Constable of France - Attached General (Heroic)
Five units of  Later Knights on foot

David, Lord Rambures, Grand Master of Crossbowmen - Attached General (Heroic)
Three units of  Later Knights on foot
Two units of Levy Crossbowmen

Charles, Duke of Orléans - Attached General (Heroic)
Two units of  Later Knights on foot
One unit of Sergeants
One unit of Levy Crossbowmen

Louis, Count of Vendôme - Attached General (Mounted, Heroic)
Three units of mounted Later Knights

Anthony, Comte de Brabant - Attached General (Mounted, Heroic)
Two units of mounted Later Knights

Waleran de Raineval, Comte de Fauquembergue - Attached General (Mounted, Heroic)
Two units of mounted Later Knights

Special rules:
Great leaders are a sort of special senior attached general.  A great leader's exceptional qualities enable him to play two replacement activation cards or to-hit cards in a single turn, rather than the usual one. Great leaders are also exceptional warriors and when wounded, play two injury cards and pick the lowest.  

English archers may perform an arrow storm, drawing three chits for shooting rather than two as a difficult activation if they are shooting at an enemy within range 2, an extra ammunition token is expended. 

To represent the problems caused when the French horse recoiled into their infantry, when mounted men at arms are broken they are subject to the Rampage rule (p.52)  


The unit carrying the Oriflamme can always redraw the chit if they fail to make a charge move. 

The battlefield is a ploughed field, any Men at Arms attempting to move or charge count as a difficult activation. 

And, if you are not bored already, I also created a short video of me setting up the table in our spare bedroom.


Tuesday, 5 November 2019

Agincourt 1415

Hopefully this will help stop Tango01 from misappropriating my content



A fixture clash meant that I was not able to run my Agincourt game at Rockcon a couple of weeks ago, so I ran it on this last Friday evening at Noble Knight Games.

We used To The Strongest! for the game. 




French
First Battle
Jean II Le Maingre, Boucicault, the Marshall of France
Hits
Save
Ammo
VPs (10)
Attached General (Heroic)
1
3+
-
2
Later Knights (2HW)
2
6+

2
Later Knights (2HW)
2
6+

2
Later Knights (2HW)
2
6+

2
Later Knights (2HW)
2
6+

2

Charles d'Albret, Constable of France
Hits
Save
Ammo
VPs (10)
Attached General (Heroic)
1
3+
-
2
Later Knights (2HW)
2
6+

2
Later Knights (2HW)
2
6+

2
Later Knights (2HW)
2
6+

2
Later Knights (2HW)
2
6+

2
Second Battle
David, Lord Rambures, Grand Master of Crossbowmen
Hits
Save
Ammo
VPs (10)
Attached General (Heroic)
1
3+
-
2
Later Knights (2HW)
2
6+

2
Later Knights (2HW)
2
6+

2
Crossbowmen (Levy, Pavise)
2
9+
5
2
Crossbowmen (Levy, Pavise)
2
9+
5
2

Charles, Duke of Orléans
Hits
Save
Ammo
VPs (10)
Attached General (Heroic)
1
3+
-
2
Later Knights (2HW)
2
6+

2
Later Knights (2HW)
2
6+

2
Crossbowmen (Levy, Pavise)
2
9+
5
2
Spearmen (Levy)
2
8+
-
2
Third Battle
Louis, Count of Vendôme
Hits
Save
Ammo
VPs (10)
Attached General (Mounted, Heroic)
1
3+
-
2
Later Knights (Mounted, Lance)
2
6+
-
2
Later Knights (Mounted, Lance)
2
6+
-
2
Later Knights (Mounted, Lance)
2
6+
-
2
Spearmen (Levy)
2
8+
-
2

Anthony, Comte de Brabant
Hits
Save
Ammo
VPs (4)
Attached General (Mounted, Heroic)
1
3+
-
2
Later Knights (Mounted, Lance)
2
6+
-
2



Waleran de Raineval, Comte de Fauquembergue
Hits
Save
Ammo
VPs (4)
Attached General (Mounted, Heroic)
1
3+
-
2
Later Knights (Mounted, Lance)
2
6+
-
2

Scouting: 0
Victory Medals: 20
Spare ammunition: 3
The battlefield is a ploughed field, any Men at Arms, on foot or mounted, attempting to move or charge count as a difficult activation.
To represent the problems caused when the French horse recoiled into their infantry, when mounted men at arms are broken they are subject to the Rampage rule (p.52)

The unit carrying the Oriflamme can always redraw the chit if they fail to make a charge move.


English
Henry V, King of England
Hits
Save
Ammo
VPs (8)
Attached General (Senior, Heroic, Great Leader)
1
3+
-
2
Later Knights (Veteran, 2HW, Hero)
2
5+

2
Later Knights (Veteran, 2HW, Hero)
2
5+

2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2

Edward of Norwich, the 2nd Duke of York
Hits
Save
Ammo
VPs (8)
Attached General (Heroic)
1
3+
-
2
Later Knights (Veteran, 2HW, Hero)
2
5+

2
Later Knights (Veteran, 2HW, Hero)
2
5+

2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2

Thomas de Camoys, 1st Baron Camoys
Hits
Save
Ammo
VPs (10)
Attached General
1
2+
-
2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2

Sir Thomas Erpingham
Hits
Save
Ammo
VPs (10)
Attached General
1
2+
-
2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2
Longbowmen (Veteran, 2HW, Stakes)
2
7+
7
2

Scouting: 0
Victory medals: 12
Spare ammunition: 10
Great leaders are a sort of special senior attached general.  A great leader's exceptional qualities enable him to play two replacement activation cards or to-hit cards in a single turn, rather than the usual one. Great leaders are also exceptional warriors and when wounded, play two injury cards and pick the lowest. 
English archers may perform an arrow storm, drawing three chits for shooting rather than two as a difficult activation if they are shooting at an enemy within range 2, an extra ammunition token is expended.

The battlefield is a ploughed field, any Men at Arms attempting to move or charge count as a difficult activation.


Kevin played the English while Bruce and I took the French.



At the end of the day it was an English victory with a terrible toll among the French nobility, whose Generals never seemed to make a save.

Some photos from the game: