Copyright © 2021, Paul Scrivens-Smith

Copyright © 2021, Paul Scrivens-Smith

All rights reserved. This work may not be reproduced, in whole or in part, without the prior written permission of the creator.

Sunday, 24 January 2021

Reaper Bones Orc

I needed to paint an Orc for the "The Orcs’ Pit" over on the Analogue Hobbies Painting Challenge, needless to say I've not bought an Orc in years, so a trip to my LGS launched me into my first foray with Reaper Bones.


I wanted to keep the chap quite muted so used a drab palette on him, for those interested the green of the flesh is from a basecoat of VMC Brown Violet. The tunic is worked up from Flat Earth and the cloak mainly German Camo Beige and Stone Grey.

It was quite an easy paint job, but as this is the first Reaper Bones miniature I've painted I don't think I am that impressed, they seem to be molded out of jelly, the axe shaft especially, bent like a banana and wobbles like the set of a 60's Sci-fi classic.


To keep the tones muted the metalwork was done mostly from a base of VMC Bronze or VMC Gunmetal Grey.

The shield is adorned with a collection of gruesome  trophies and I again kept the metalwork quite drab.


Tuesday, 19 January 2021

Recent miscellany for the Painting Challenge

Over the past few weeks I've been steadily completing entries for the Chambers of Challenge XI for the Painting Challenge, Eureka Miniatures have provided a rich vein of suitable vinettes.


The first entry is a half of the Egg Collecting set that I entered for "The Hatchery"


It's a great set but strangely the chaps at Eureka have no images on their site for it so it was a "buy blind and hope", thankfully I was not upset with it.


The second part of the Egg Collecting set was purposed for "The Guardroom" location


This "owd battleaxe" is certainly not going to be relinquishing her produce to the common soldiery.


This pair of armourers from the Wheelwright & sword sharpener set made a great pair of armourers for "The Armoury"


I've still got the wheelwright to get painted at a later juncture, but he probably is not a good fit for any of the locations available.


Although they are from the earlier French Revolutionary Wars range, I'm not so fussy that they will not fit in my 1815 collection.


Finally, not a Eureka model, but a Paul Hicks sculpt of chum Drew's dad for "The Ancestors" location.


I painted another one of these a couple of years ago, but this time I did him in a Knights of Columbus livery.


Drew can have this one to add to his collection.




 



Saturday, 16 January 2021

A little solo General d'Armee

 

Having painted more troops to fill in the disparities of our last game I set up another General d'Armee game to play through the rules again.

Each side had four brigades, the French two each of cavalry and infantry, the Anglo-allies one Hanoverian foot, one Kings German Legion foot (veterans), one British foot and one British horse.

I rolled up for random positioning and against the odds both sides started the game with two brigades in reserve.


Seeing the Hanoverian foot exposed on the right the French went all out for them and summoned up some of their cavalry reserves while maneuvering the guns to cover the British. The Anglo-allies bought on their KGL foot to shore up the center.


And I stopped taking overview shots after turn two, so here are some highlights.




The French foot pushed on to the Hanoverians who withdrew in good order before them until the KGL foot were in a position to support them.

With the French foot advancing on the KGL and Hanoverians it looked like they could deploy into line and overwhelm them while chipping away with their artillery and skirmishers.




The British light dragoons launched the first charges of the game, one of them failed terribly against the French Hussars seeing them retreat in some disorder, they fared slightly better against some Chasseurs a'Cheval, but the most telling action was forcing a battalion of French foot into square to have them savaged by the KGL volleys.




The French went into somewhat of a malaise, Hanoverian skirmishing fire felled the Brigade commander opposite them and KGL volleys broke the square which fled in disorder to the rear and apparently did not stop running until it reached Charleroi.

The British cavalry in a true reflection of their type responded with the Light Dragoons attempting to charge the French guns, the close range cannister was not as effective as it could have been, but the result was as expected.




The KGL foot, their blood up charged home on the French infantry who had already suffered from the unequal exchanges of fire and another French infantry battalion scurried from the field. 



The French foot formed a line to overwhelm the Hanoverians and every units volley was so ineffective that they all lost their fire discipline.



The French Hussars despite urging from Ney had a very extended period of Hesitancy and with the British committing their third infantry Brigade to the battle it was time for the remaining French to withdraw and fight another day.


So much for painting new troops, I left four battalions of foot, two regiments of horse and a battery of guns in reserve unused!




Landwehr Battalion Osterode


I've completed my first Napoleonic unit of 2021 with a battalion of Hanoverian Landwehr for the Hundred Days Campaign in Belgium.

These stout fellows represent Landwehr Battalion Osterode, part of the 4th Hanoverian Brigade of Lieutenant General Sir Lowry Coles 6th Division at the Battle of Waterloo.


This unit was made by mixing a box each of Warlord Games Waterloo British Line and Late Hanoverian Infantry, I find the mix of shako and field cap more pleasing than all of one or the other. 


The second half of the two boxes is in the backlog and I hope to complete them in a future entry for the challenge.  


The standards are from GMB Designs, although I note that the Regimental appears to have become a bit frosted when varnishing, bugger!


I think these figures do come out nicely, but they are bloody tedious to paint. 



Wednesday, 13 January 2021

Star Wars: Legion - Not quite the return of the Jedi


Victoria and I played Star Wars: Legion again on Saturday and my Rebels managed to get a draw, I think the best result that they have returned in about a year!

Victoria's Empire force was pretty much the same force she always uses, just a few equipment swap-outs. I picked a Rebel force led by Cassian Andor assisted by K2S0.


We would be playing the Key Positions objective with the Major Offensive deployment with Clear Conditions.


A few shots from the game.

Based on how much they have hurt me in previous games, I'd managed to take out the Imperial Scouts and Speeder bikes very early on. 

I also took down Boba Fett before he managed to cause too much havoc, although Combat Stims kept him in the game for another turn.


Cassian Andor did take quite a hit early on, but the medical droid kept him in the game.


On turn 6 I suggested to Victoria that she could force a draw if she hid behind and touching the hill with her remaining leader from a Stormtrooper unit.


At the end of the game the Imperials had lost many more troops than the Rebel Alliance, but with three objectives each it would be a draw.


We hope to play again this weekend.

Thursday, 7 January 2021

2e Bataillon, 25e Régiment de Ligne

Still working to  address the imbalances of the last game I've added another battalion of French infantry to the collection.

All but one of the figures are from the Perry Miniatures French Napoleonic Infantry 1812-1815 set which is one of my all time favorites (I've now painted 19 battalions, almost entirely using this set).



The 2nd Battalion of the 25th Line Regiment was a part of Marcognet's 3rd Division of d'Erlon's I Corps and although caught up in the charge of the Union Brigade were still around later in the battle.

The fanion is from GMB Designs.

Some close-ups of the individual bases:



The only figure in this unit is the officer who comes from the Victrix Napoleonic French Artillery 1812 to 1815 set, more of which to come in an upcoming post.





This brings my French infantry forces on this side of the Atlantic up to 8 battalions of foot and should address some of the problems with the forces in my last game that exposed the paucity of the French infantry on hand a the time.

More Napoleonic infantry on deck this week with a Hanoverian Landwehr battalion currently getting some attention.