Copyright © 2011-2026, Paul Scrivens-Smith

Copyright © 2011-2026, Paul Scrivens-Smith

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Wednesday, 8 October 2014

To the Strongest using Arthurians


After last weeks game of To The Strongest Martin and I were keen to give it another go, this time using our collection of Authurians, these had not been out of the box since we became a bit despondent with Dux Bellorum.

Saxon Battle Line

We both picked a 130pt force for our game last night. I went with Early Saxon Kingdoms, and chose to represent the troops with Javelinmen rather than Warriors, I think that this may be more representative of the era rather than the deep and unwieldy Warrior units.

My force was made up of four commands:


Hits
Ammo
Save
Cost
VPs
Heroic General
-
-
3+
6
2
Cavalry
2
2
7+
9
2
Cavalry
2
2
7+
9
2
Hero
-
-
3+
1
-
Total VPs: 6 Demoralised on 3 (25pts)


Hits
Ammo
Save
Cost
VPs
Heroic General
-
-
3+
6
2
Veteran Javelinmen
2
2
6+
8
2
Javelinmen
2
1
7+
6
2
Hero
-
-
3+
1
-
Javelinmen
2
1
7+
6
2
Hero
-
-
3+
1
-
Javelinmen
2
1
7+
6
2
Hero
-
-
3+
1
-
Light infantry with javelins (raw)
1
1
8+
3
1
Light infantry with javelins (raw)
1
1
8+
3
1
Total VPs: 12 Demoralised on 6 (41pts)


Hits
Ammo
Save
Cost
VPs
Heroic General
-
-
3+
6
2
Veteran Javelinmen
2
2
6+
8
2
Javelinmen
2
1
7+
6
2
Hero
-
-
3+
1
-
Javelinmen
2
1
7+
6
2
Javelinmen
2
1
7+
6
2
Total VPs: 10 Demoralised on 5 (33pts)


Hits
Ammo
Save
Cost
VPs
Heroic General
-
-
3+
6
2
Veteran Javelinmen
2
2
6+
8
2
Javelinmen
2
1
7+
6
2
Hero
-
-
3+
1
-
Javelinmen
2
1
7+
6
2
Hero
-
-
3+
1
-
Light infantry with javelins (raw)
1
1
8+
3
1
Total VPs: 9 Demoralised on 5 (31pts)
The British with their Saxon allies

Total VPs: 37 = 12 Victory Medals (130pts total)

Martin chose a Twilight of Brittania force with just two commands, a brave decision. He represented his Saxon allies with Warriors, but like me last week forgot to purchase any heroes for them!


Hits
Ammo
Save
Cost
VPs
Heroic General
-
-
3+
6
2
Cavalry
2
2
7+
9
2
Cavalry
2
2
7+
9
2
Veteran Shieldwall
3
-
6+
13
3
Veteran Shieldwall
3
-
6+
13
3
Shieldwall
3
-
7+
10
3
Shieldwall
3
-
7+
10
3
Light infantry with bows
1
2
7+
4
1
Total VPs: 19 Demoralised on 10 (74pts)


Hits
Ammo
Save
Cost
VPs
Heroic General
-
-
3+
6
2
Cavalry
2
2
7+
9
2
Cavalry
2
2
7+
9
2
Warriors
3
-
7+
10
3
Warriors
3
-
7+
10
3
Warriors
3
-
7+
10
3
Light infantry with bows
1
2
7+
4
1
Totals VPs: 16 Demoralised on 8 (58pts)

Total VPs: 35 = 12 Victory Medals (132pts total)

The terrain was picked and randomised and the armies laid out as shown on the left.

As the active player, Martin kicked off and the two battle lines closed on each other. I think the nature of the terrain and the forces chosen mean this was a very different battle to the previous one.

Martin pushed up on his right with the  Saxon allies while the Shieldwall formed a solid mass in the centre. My troops hammered blow after blow in the centre but for most of the battle achieved nought and suffered nought. Against the Saxon Allies on Martins left I was more successful. Despite the early loss of my skirmishers, I was able to counter the cavalry with mine destroying a unit.

My foot general on that flank led his Saxons against the enemy general at the head of his Saxons. After many, many rounds of 'handbags' combat my units eventually prevailed scattering the enemy Saxons and and killing their general. Things were looking up but Martin still had plenty of Victory Medals left.

In the centre I kept up the push and shove against the enemy Shieldwalls and the pressure eventually told. Two of the enemy units were by now on 'double-disorder' and despite losing a unit of Veterans in the process the breakthrough was made and one of the Shieldwalls was shattered. Martin was now out of Victory Medals and the game was mine.

If I recall correctly at the end Martin had lost one General, two Light infantry, one Cavalry, one Shieldwall and one Warriors. I had lost two Light infantry and two Javelinmen.


I think that Martins biggest problem was in fielding two very large commands, it was quite difficult to keep the momentum up and he failed several critical activations.

I'm really enjoying these rules and we will be introducing fellow club member Quinton to them next Tuesday.

More images from the game, The Saxon horde is all my work and the Romano British with their
Saxon allies is all Martins.




















Thursday, 2 October 2014

Our first unaided go at To The Strongest


Just before Partizan Simon came over to the club and gave Martin and myself an introductory game of his "To The Strongest" rules for Ancient and Medieval warfare that are currently under development.

The rules seemed very good so Simon sent us both a set of rules so we could try them out for ourselves. I have missed a few nights at the club as I was working away, but we made a date to give them a try on Tuesday evening.

We both picked a 130pt force from the list in the book, I used my Gauls and had the following three commands:

Gallic Victory Medals

  • Heroic General
  • 4 x Warriors
  • 1 x Light infantry with sling
  • 1 x light infantry with javelins


  • Heroic General
  • 3 x Warriors
  • 1 x light infantry with javelins


  • Heroic General
  • 2 x Warriors
  • 1 x Cavalry

Martin used Republican Romans and (IIRC) his force was also three commands:

  • General
  • 2 x Hastati
  • 2 x Principes
  • 1 x Triarii
  • 2 x Velites
  • Roman Victory Medals
  • 1 x Equites
  • General
  • 2 x Hastati
  • 2 x Principes
  • 1 x Triarii
  • 2 x Velites
  • 1 x Equites
  • General
  • 2 x Hastati
  • 2 x Principes
  • 1 x Triarii
  • 2 x Velites
  • 1 x Extraordinarii
All the maniples were fielded using the new small units rules. Martin is still painting his Romans so a few units were only in a primed or base-coated state.

Terrain set up and battle about to be joined
The Republican Roman force started on 15 Victory Medals and mine on 13 - you lose these as you lose units and when reduced to zero it is game over for you.

We alternated placing terrain and then randomised the battlefield, resulting in about half of it being removed and the other half being scattered somewhat! Then we set down to deploying our armies.

Tablets at the ready - Samsung for myself and Apple for Martin - this would be our first game unaided but we got down to it quite well, needing very little reference to the rules and were able to use the play-sheet for most things - it is just one side of A4, not tightly spaced and useful for almost all situations.

The game started well for the Romans, almost immediately I had lost two of my Light Infantry and was down two Victory Medals! However, after a stuttering start while they sorted themselves out the Gallic warbands struck. What carnage! Despite forgetting to purchase heroes for my Warriors I was very successful in my attacks and Martin had some terrible luck with his saves! Soon the maniples were starting to tumble and Martins Victory Medals were diminishing.

In the end, after a relentless assault by the warbands, Martin was out of Victory Medals and I had only lost the two from the start of the game, a victory for the Gauls.

Despite the uneven nature of the game we both enjoyed it and will be trying again next Tuesday. We may use the Arthurian troops next time.

 Here are some shots from the game in progress.