|Initial jump-off points|
After the Patrol Phase the jump-off points are shown on the shot above, Soviets marked in red stars, Germans with black dots, the jump-off at the top would give me a good opportunity to exit a team from the Soviet board edge.
In support I had an adjutant, an anti-tank rifle, a tripod MG-34, a sniper and a Panzer IIIJ while the Soviets fielded supports of a flamethrower, a 5cm mortar and a T-70.
Trying to fulfill the first of my objectives I had a double-six so deployed rushed my anti-tank rifle team from the jump-off towards the Soviet table edge, the team took a little fire killing one man but they were soon safe in the lee of a hill.
|Anti-tank rifle scouts the Soviet lines|
The Soviets started to move to block my advances and a sharp firefight ensued, supported by the Panzer III the Germans initially had the upper hand, but I then became focused on taking out the T-70 and the Soviet fire began to tell on my troops and soon grenadiers were being thinned out.
A 5cm mortar round landed on my medium machine-gun and knocked out the Feldwebel commanding that so even less supporting fire became available for the grenadiers.
|Soviet riflemen for a defensive perimiter|
The telling blow came when the Oberfeldwebel was killed stone dead in an exchange of fire with the Soviet infantry, unable to manage shock and with the ranks thinned the Germans were either pinned in place or breaking to the rear.
With my force morale collapsed the Soviets were left in charge of the battlefield.
I think I need to relearn the lessons of this game.
|MG-34 in happier times preparing to pour deadly fire on the foe-men|
|More Soviet riflemen rush to the fore.|
|A firing line in the ditch alongside the roadway.|
|Soviets deploy in the wheatfields|
|More Soviets in the wheat|
|The German lines start to thin|
|A Pz-III adds very effective support|
|Shock mounts on the grenadiers|
|Is that a Soviet tank? I must fire on it!|
|The T-70 is baled, but it's too late for the grenadiers|
|The death of the Oberfeldwebel|
|The T-70 is 'double-sixed' in the side armour and Drew made this save :(|
|The Hun shall not pass today|
|The Soviet line holds|
|The action is developing.|