Copyright © 2011-2024, Paul Scrivens-Smith

Copyright © 2011-2024, Paul Scrivens-Smith

All rights reserved. This work may not be reproduced, in whole or in part, without the prior written permission of the creator.

Saturday 12 March 2022

Crumpin' time

Thursday saw the first outing for the Ork Boyz and Sam kindly showed agreed to show me the ropes with his Death Watch force.


Based on what we had painted, Sam fielded, Captain Artemis, an Assassin, 2 small Deathwatch kill teams, a Primaris 5-man unit with bolt rifles, and a razorback with twin lascannon. I fielded a Warboss, two units of Boyz, a unit of Gretchin, a Runtherd, three Deffkopters and a Deff Dredd. Both forces were about 750pts.


Sam was the defender and chose sides, then we alternated deploying. I set almost everything (intent was everything) behind terrain. Sam took first turn and grabbed some positions, the only thing that could shoot was the Predator that killed two Ork boyz, a failed Combat Attrition test saw two more bugger off, an inauspicious start.


The Boyz surged forwards, the Deffkopters did rather well, moving onto an objective and making a right mess of, but not destroying the Predator.

Sam then deployed his Assassin against the Warboss and the Predator stormed forwards disgorging their specialist Kill Team. I used the Grot Screen on my left and although all the Gretchin were done for, the boyz on that side survived unscathed. The Deffkopters took a lot of incoming fire from the Kill Team  and the Predator, but one of them survived the shooting phase. 

In the combat phase the last Deffkopter fell to the Kill Team, and although the Kunnin' but Brutal boss based up the Assassin badly both finished the turn on two wounds.


Start of my turn two, time to Waaagh! The Deff Dredd and boyz on my right shoot like mad into the Primaris and charge them, The boyz and Runtherd on my left charge into Captain Artemis and the Deathwatch on that side.

Much combat ensues, the Big Boss splats the Assassin, while the Thunder Hammer armed Kill Team Marine destroys the Deff Dredd, but to naught as the Ork boyz mop up all the Kill Team that had disgorged from the Predator. 

Captain Artemis is gravely wounded and left with only a couple of Marines to escort him.



Artemis and his buddies fall back and my Orks on that side take some fire but survive it. In my second Waaagh phase the Big Boss, Runtherd and last few Boyz charge into Artemis and co while the other boyz slam into the Predator. The combats go the way of the Orks and at the start of Sam's fourth turn he only has the Primaris Marines left. 

Assault Rifle fire kills all but one of the boyz in my unit on the left, and in my turn, some rather splendid 'Ere We Go rerolls sees everything I have pile into the Primaris Marines and mash them all up!


I had a lot of fun and will be doing more of the same next Thursday against Matts Crimson Fists this time.

 

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